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Levels Of Detail Podcast: Technical Peccadilloes Edition

Games and Gaming, News

We return after holidays, work, and the inevitable technical breakdowns, but we persevere to bring you another podcast! This week, we discuss the impossible: Minecraft goes 1.0, the unfortunate: GSC Game Studios and GamePro fold, and the stupid: EA continues their ├╝ber-ban policy, parents name their kid after a character in Skyrim, Telltale gets caught sockpuppeting user reviews of Jurassic Park: The Game and Ars Technica’s Ben Kuchera supports them, the International Red Cross opens their mouths to say that video games might be a war crime, the other shoe drops on the Playstation Vita, Microsoft makes you sign away your right to class-action lawsuits, and Skyward Sword has an unfixable game-breaking bug. And you wonder where our sunny disposition comes from. Please, Share and Enjoy.

LOD Podcast Episode 40 (12/10/11)

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Levels Of Detail Podcast: Imposition of Regularity Edition

Games and Gaming, News

For reasons that are entirely unknown at this juncture, the podcast is going up a day late. Still, after enjoying the last blast of vacation before the end of summer, we’ve got a decent amount of news, both good and bad, to share with you today. The full majesty of EA’s idiotic plans with Battlefield 3 have become manifest, Ubisoft pisses off just about everyone, Epic Games hints at a return to PC-focused development, Sony decides to make the Playstation Vita possibly worth owning, and Bethesda decides they own all the scrolls. Plus, a very timely review of Fallout: New Vegas. Please, Share and Enjoy.

LOD Podcast Episode 36 (08/24/11)

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Levels Of Detail Podcast: Easily Distracted Edition (08.04.11)

Games and Gaming, News, Retrospectives

We’re back from vacation this week, and as a consequence, we’re a little…loopy, and not just from our customary alcoholic beverages. Many tangents are had, odd routes followed, and a higher-than-average amount of movie references made, especially for an episode where so much actual news is imparted. Defense of the Ancients 2 will be revealed to the world at Gamescom in Cologne, the Humble Indie Bundle 3 is here, Australia makes serious steps towards an R18+ rating, and everyone decided to be stupid while we were gone, with Blizzard basically sticking a knife into the heart of their fanbase for Diablo 3, Ubisoft returning to always-on DRM for Driver: San Francisco and more, EA getting Dragon Age 2 pulled from Steam with their “me-first-gimmie-gimmie” approach to DLC, and Nintendo almost halves the price of the 3DS in an attempt to get people to buy their newest shiny toy. Please, Share and Enjoy.

LOD Podcast Episode 35 (08/04/11)

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Levels Of Detail Podcast: Bad Words Edition (07.07.11)

Games and Gaming, News, Retrospectives

I, personally, choose to believe that we are all capable of being decent human beings at any time, and that corporations which are smart enough to make a serious impact on the world around us are also smart enough to not intentionally sabotage their own efforts, products, or customers. I also realize that people are jerks to each other for little or no reason a lot of the time, and that corporations can and will choose short-term gains over long-term profits and security almost every single time. You can imagine what this does to my temperament, something which is on full display in this week’s podcast, as last week’s relatively bad news free status is drastically reversed.

Some good news does make it under the wire, Crysis is coming to consoles, CCP decides that screwing their Eve Online customers isn’t such a good idea, the Extra Credits drive to help their artist keep making art was a success beyond their wildest expectations, and I have new hope for a good video game movie as details for a Mass Effect film surface with a pretty decent writer and production company attached to the project. On the bad news front, Team Fortress 2 players are determined to show new players on the free-to-play accounts that they’re not welcome around these parts, and EA continues their charge to be more hated than Activision. Please, put the little ones in the other room and then Share and Enjoy.

LOD Podcast Episode 33 (07/07/11)

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Are You Stupid, Or Do You Think We Are?

Features, Games and Gaming

This is the story of three cynical, greedy gaming cashgrabs. It is a story of bad design decisions, terrible PR and expectation management, treating customers with contempt, and ample lashings of just plain stupidity. In it, we learn what not to do, how not to do it, and we lose faith in at least one company that really ought to know better.

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Stolen from http://www.flickr.com/photos/statefarm/
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Levels Of Detail Podcast: Christmas in the Burn Ward Edition (12.21.10)

Games and Gaming, News

Preparations have begun in earnest for the annual family tradition of subjecting poultry to our pathetic attempts to render something resembling the Rockwell-esque family feast ideal. Neighbors have been notified, the proper authorities alerted and the Army is on standby in case we have a repeat of two years ago and need to, as the documentary film Aliens taught us, pull out and nuke the site from orbit (it’s the only way to be sure). This year, our household has decided to add third-degree burns to the roulette wheel of potential disasters by frying our turkey. We hope to produce a juicy and succulent bird for the family, or to at least go out in a flavor-injected twenty-foot fireball.

But you are not here to read about our culinary misadventures; you’re not here to read at all! For the podcast this week, we have some useful consumer advice on this week’s big game sales, the cancellation of the Ender’s Game game, Kinect possibly takes a tentative step towards the future, we finally codify our lambasting of game company executives into a new segment, and I give my thoughts on Need for Speed: Hot Pursuit. Please, enjoy!

LOD Podcast Episode 7 (12/21/10)