I’ve played through a few hours of Raven’s everything-old-is-new again First Person Thing, Singularity. I am now prepared to tell you exactly what you need to know about it.
Q: Is it pretty?
A: Yes, it is quite pretty, with the kind of predictable Unreal Engine prettiness that we — or me at least — are starting to get a little weary of. There’s glowy bits and impressive vistas and water that wiggles relatively convincingly, and people almost kinda look like people if you squint at them right. It’s not so much Unreal as the all-too-real duct tape of this generation of shooters, the default choice because ol’ Carmack got interested in rockets on iPhones or something and dropped the ball. Oh well.