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Building Game Communities

Features, Games and Gaming, Retrospectives

It seems like game developers and publishers tend to take a few different strategies with how they release and support their games. This can be for any number of reasons, like meeting a release date, reaching specific sales numbers, and experimenting with sales models. Let’s take a look at what works and what doesn’t.

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Levels Of Detail Podcast: Digging Ever Deeper Edition

Games and Gaming, News, Retrospectives

Hello! We have another show for you today, as is our wont. As the gaming industry has seen fit to try to starve poor us out of a podcast (starve, I say!), we have had to search long, hard and deep for today’s news. But we have triumphed! The fruits of our labor include Minecraft finally getting a strange new feature called a “release date”, the Navy has a new game for all you sub sim fans out there, we ruminate on an anniversary most ignominious, the Sesame Street game seems to be angling to resurrect your childhood and make you cry in a most awesome way, and then, starved for content, we talk about cars and semi-random gaming news for the remaining 10 minutes. Interesting! Illuminating! Entertaining, even (we hope)! All this and more in this week’s episode of the Levels Of Detail Podcast. Please, share and enjoy, and talk back at us at LODpodcast@LevelsOfDetail.com.

LOD Podcast Episode 24 (04/10/11)
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May the Mods be With You, a List of Star Wars Mods (Part 3)

Features, Games and Gaming, Retrospectives

In parts one and two we covered FPS and RTS Star Wars mods, respectively. Now it’s time for us to turn our attention to anything that doesn’t fit in those first two categories. There turns out to be not that much. Most games with modding tools are for those first two genres. Luckily, it turns out I missed a few mods in the first two parts, so I’ll include those here as well. Continue reading

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May the Mods be with You, a List of Star Wars Mods (Part 2)

Features, Retrospectives

Once again I’m back to walk through one of the most common PC game modification settings ever: Star Wars. The first installment covered FPS mods, this time, RTS games are getting the treatment. Despite the Star Wars series having many official RTS licenses over the years: Rebellion, Force Commander, Galactic Battlegrounds, and Empire at War, there have been limitations with each (Scope, game engine, the game being any good).

EDIT: Part 3 is out now. Check it out! Continue reading

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May the Mods be With You, a List of Star Wars Mods (Part 1)

Features, Games and Gaming, Retrospectives

So if you’ve been playing PC games long enough, you probably feel like every game that comes out that isn’t already one of LucasArts’ 12 Million Star Wars games has its own Star Wars mod. Well, you wouldn’t be far off. There are a whole lot of them. Today I’m just covering the FPS games, but RTS, Space Sims, and others will be covered in the next installments.

EDIT: Check out Part 2 and Part 3! Continue reading