Levels Of Detail Podcast: A Very Special Late Live Edition (03.01.11)

Games and Gaming, News

There’s something special waiting for you inside this episode of the LOD Podcast. What, you ask? Well, for one thing, we managed to actually get in the same room to record things. Will that carry over to an actual increase in quality? You decide, as we briefly cover such topics as the inevitable success of the Japanese 3DS launch, OnLive’s bold marketing push, and Activision seeing more dollar signs out of Guitar Hero; and speculate about the one of the first forays of popular music into narrative games. Listen, share it with your friends, and shoot us some feedback at


Minecraft Modeling in SketchUp: A Tutorial – Part 1

Features, Games and Gaming

So, Minecraft. You may have heard of it. You may have even played it. And you may have then said, “Man, I love building stuff, but sometimes I wish I could plan out a structure before building it.” Or maybe you haven’t said that. But wouldn’t it be cool if you could?

As it turns out, Google SketchUp, a free modeling program, makes building Minecraft models pretty easy. In this article, I’ll walk you through the basics of building your first model.

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Space Plus Minecraft Equals Spacecraft — A Modest Proposal

Games and Gaming

We choose to go to the moon. We choose to go to the moon in this decade and do the other things, not because they are easy, but because they are hard, because that goal will serve to organize and measure the best of our energies and skills, because that challenge is one that we are willing to accept, one we are unwilling to postpone, and one which we intend to win, and the others, too.

Let’s face it: I’m addicted, you’re addicted, we’re all sucking on the sweet smoky crackpipe that is Minecraft. In every single web community or forum I’m a part of, non-gamers are either getting sick of hearing about Minecraft, or the scales have dropped from their non-gamer eyes and they are nipples deep in it, nodding out in a pile of block, a diamond pick deep in their main vein.

The game’s far from perfect, and far from finished, but Mefight Club at least has taken to it like nothing since TF2, back in the misty days of our founding, and the creativity on our multiplayer server is truly, literally astounding. It makes me proud to be a part of it.

But I want more. I want…. SPAAAAAACE.

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