A castle uploaded by Redditor karmanaut.

Minecraft and Microsoft: A Story of Hope

Games and Gaming, Gaming Culture, News

I’ve been playing Minecraft since before multi-player existed. I’ve spent thousands of hours hunting for diamonds, building make-shift dirt huts, and shouting expletives at creepers. Some of my best gaming memories happened in Minecraft’s voxelated environments. I appreciate the vital role Notch played in all of that.

That’s why I couldn’t be happier to hear that Notch has sold Mojang.

Minecraft’s success has come (and stayed) in spite of the work Notch and Mojang have done recently, not because of it. Minecraft and its community have been badly mismanaged for years; the sale to Microsoft is an opportunity to change directions and make things better.

Continue reading


Jason Holtman, who spearheaded Valve’s Steam business for eight years before leaving the company in February, has a new job at Microsoft, where’s he’s apparently going teach Microsoft not to hate and fear PC gaming. When asked, he is reported to have said “It was down to a tough call between going to EA or Microsoft. When you have to choose between evil or stupid, it’s never easy.”

Witnesses claim he then began to giggle and mumble, before asking “Have you ever been driving down the road and had an almost irresistible urge to swerve into oncoming traffic?” and terminating the interview.

Games for Windows Dead

Games and Gaming, Hardware

Bullet The Blue Foot

Microsoft walked back on restrictive provisions it had put in place for the sale and distribution of new games for the Xbox One, but now it’s added a new rule that limits developer access to Kinect.”

‘Corporations may be people, friend’, but by god they are people who are dumb as hammered dogshit.

Stolen From http://www.flickr.com/photos/sindex/

Levels Of Detail Podcast: Alcohol Poisoning Edition (12.29.10)

Games and Gaming, News

Welcome to the last Levels Of Detail Podcast episode for 2010! This milestone might mean a bit more if we were more than a handful of episodes in, but we’ll take what we can get.

For this final episode, we talk about Bulletstorm and the potentials for amusing censorship contained within, Microsoft refuses to stand for the libelous claims that they will improve their products, the Uncharted movie might not be doomed after all, lawsuits abound, and we discuss the games of 2010 and what we’re looking forward to in 2011. We spend so long discussing the year that was and the year that is yet to be that we go almost a full half-hour past our usual one-hour mark, so grab a drink and something to eat, settle in for the long-haul with us and have a happy New Year.

LOD Podcast Episode 8 (12/29/10)

Stolen from http://www.flickr.com/photos/brianbutko/

Levels Of Detail Podcast: Now With News Edition (12.03.10)

Games and Gaming, News

My oh my, do we have an episode for you all tonight. Many interesting things happened between the last episode and tonight, so many that we had to push off some of the news until the weekend. Still, we have more than enough to satisfy your desires for the finest in low-fi gaming chatter. EA kicks Harmonix while they’re down, Sony tries and fails to one-up Microsoft’s Kinect sales announcement while Microsoft debuts a rewards program that’s equally unimpressive, Team Meat mocks PETA’s pitiful attempts to attention whore the Super Meat Boy release, another Japanese attempt at making a game for “Western” audiences looks like garbage, and the federal government botches their first DMCA copy-protection prosecution.

Oh, and if you’re looking for the video links I promised in the episode, the Mr. Minecraft video is here, and just because you deserve it, here’s a video of Tofu Boy in action. Remember, type “petaphile” into the character select screen, and not only will you get to participate in an awesome PETA troll, but you get a Steam achievement for doing so.

LOD Podcast Episode 4 (12/03/10)

Games and Gaming

No, Wait, We Are Really Serious This Time

What’s that sound? Ah, yes, my bullshit detector going ah-woo-gah.

“In terms of revenue, Windows is far and away the largest gaming platform in the world, so it’s an incredibly important part of Microsoft’s business. From core games like “Fable III” to casual, social and Facebook titles, more gaming happens on Windows than anywhere else. Windows 7 is a world-class gaming platform, and you can bet Microsoft has a vested interest in using it as a platform for amazing first party content.


E3 By Proxy: Kinect Impressions

Features, News

My reaction to the new push for motion controls in gaming is the same as it is for 3D gaming: confusion, skepticism, and a dash of bewilderment to taste. It’s as if all of a sudden we found that game controllers caused cancer, or made your hands fall off, or that they all somehow managed to go on strike, and we are now forced to find some new way to play our games without them.

The corporate enthusiasm for the new motion control devices is understandable; they have a product to push and they’re gonna hype the hell out of them in order to do so, which includes making game controllers seem like a poor substitute for the lag and disconnected feel that motion controls give you. What I don’t understand is why so many gamers go right along with the hype. In the Kinect line, the Move line and the 3DS line, the attitude seemed like not only was this new thing so much better than the old thing, but actively made the old thing worse or even bad. People seem to think that these new gadgets they’re trying to push have completely ruined the things we still love to play with. I get the corporate side, it’s their job to get us to buy new things, but we don’t have to be lead along by the nose. New things are good and all, but just because something new and improved has come along doesn’t mean you leave the old stuff by the side of the road, electrical taped into a black trash bag.

Continue reading