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Musings from an Archaeologist on the Civilization Tech Tree – Part II

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In the previous post I started discussing the technology tree in the Civilization games from the point of view of an archaeologist.  In this post I want to point out that the Civilization tech tree is basically Marxist.  Yes, you heard me right.  And no, I don’t really consider this a pejorative – and not because I carry a warm and fuzzy for Marx.  It gets lost in the 20th century politics surrounding communism and socialism, but Marx has been very influential to the popular and scholarly understanding of the development of “civilization.” His thoughts are strikingly echoed in the Meier’s tech tree that almost all strategy gamers take for granted.  The why of this makes for a good story, so gather ’round.

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