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Levels Of Detail Podcast: Defenders of the English Language Edition (02.25.11)

Games and Gaming, News

In this episode of the Levels Of Detail Podcast, we start off all positive and stuff for a change. Bulletstorm gets a positive review from the one of us who has played it, Microsoft officially announces their intention to release a PC SDK for the Kinect, a beloved game franchise returns from the dead, and Double Fine gets a chance to resurrect our childhood. All this feel-good can’t last, of course. Vietnam gives gamers a bedtime, Bethesda resurrects one of Acclaim’s worst advertising ideas, the Nintendo 3DS lineup turns out to be rather threadbare, Blockbuster goes up for sale, and we discuss the balance between Facebook games and real games. Please, share and enjoy, and shout back at us at LODpodcast@LevelsOfDetail.com.

LOD Podcast Episode 18 (02/25/11)

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Levels Of Detail Podcast: The Day The Music Died Edition (02.10.11)

Games and Gaming, News

It is a dark week for old tired music game franchises, as Activision has shuttered their music games division and halted all development on Guitar Hero and all its DLC. Harmonix is also hit with layoffs, and so it seems like the lean times for music games are finally taking their toll on developers. Also on the show this week, big leaks on Battlefield 3, Sony proceeds to try to sue anyone with an Internet connection and get in a whole mess of other legal troubles, we discuss PR material from LA Noire and Call of Juarez: The Cartel, Fox News surprises us all by living down to their reputation, and we discuss the cold shower that is sex in gaming. Please, share and enjoy, and let us know what you think at LODpodcast@LevelsOfDetail.com.

LOD Podcast Episode 14 (02/10/11)

Stolen from http://www.flickr.com/photos/jacked01/
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Levels Of Detail Podcast: Vacationing as a Popsicle Edition (01.04.11)

Games and Gaming, News

Well, I fear it is time for me to say those dreaded words for all of you: the Levels Of Detail Podcast is going on break. I’m off to Europe for a vacation for the next week or so, and so in that time, there will unfortunately be no podcast. I have made arrangements with the gaming industry to release no news of any import while we’re away, so don’t worry about missing anything from us.

However, while we’ve got you here, why not listen to this brand new podcast? We’ve got the preliminary results from Child’s Play 2010, our collective hard-on for Bulletstorm grows ever larger, the Kinect clones are coming, Harmonix might be in more trouble than we think (or none at all), and we gaze deep into our navels regarding explosive barrels and the preferred coloration thereof and why Minecraft hit the right buttons to become a smash hit. Enjoy, and we will talk at you again in two weeks.

LOD Podcast Episode 9 (01/05/11)

Stolen From http://www.flickr.com/photos/sindex/
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Levels Of Detail Podcast: Alcohol Poisoning Edition (12.29.10)

Games and Gaming, News

Welcome to the last Levels Of Detail Podcast episode for 2010! This milestone might mean a bit more if we were more than a handful of episodes in, but we’ll take what we can get.

For this final episode, we talk about Bulletstorm and the potentials for amusing censorship contained within, Microsoft refuses to stand for the libelous claims that they will improve their products, the Uncharted movie might not be doomed after all, lawsuits abound, and we discuss the games of 2010 and what we’re looking forward to in 2011. We spend so long discussing the year that was and the year that is yet to be that we go almost a full half-hour past our usual one-hour mark, so grab a drink and something to eat, settle in for the long-haul with us and have a happy New Year.

LOD Podcast Episode 8 (12/29/10)