News, The Bucket

In an inspiring announcement from a massive gaming corporation, it was revealed that a large chunk of fuck was youed. Many respected analysts opined ‘fuck,’ although some also followed up with ‘you’.

Expectations were stated that a veritable Blizzard of fucks would ensue, distracting dimwits from the irony of dumbass manipulative game-company names like Activision and Vivendi, to the advantage of a gaggle of the Investing Class who wouldn’t know a video game from a goddamned bus ticket.

Activision-Blizzard executive old-fuck wunderkind Bobby Kotick explained ‘Wheee! Money!’

In related news, the usual cadre of fast-talking asshole Business Scumbags were expected to make ludicrous amounts of money on the backs of sweatshop-labor coders, designers, and artists. Film at fucking 11.

A Blizzard of Fucks

Aside
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Levels Of Detail Podcast: A Very Special Late Live Edition (03.01.11)

Games and Gaming, News

There’s something special waiting for you inside this episode of the LOD Podcast. What, you ask? Well, for one thing, we managed to actually get in the same room to record things. Will that carry over to an actual increase in quality? You decide, as we briefly cover such topics as the inevitable success of the Japanese 3DS launch, OnLive’s bold marketing push, and Activision seeing more dollar signs out of Guitar Hero; and speculate about the one of the first forays of popular music into narrative games. Listen, share it with your friends, and shoot us some feedback at LODpodcast@LevelsOfDetail.com

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Levels Of Detail Podcast: The Day The Music Died Edition (02.10.11)

Games and Gaming, News

It is a dark week for old tired music game franchises, as Activision has shuttered their music games division and halted all development on Guitar Hero and all its DLC. Harmonix is also hit with layoffs, and so it seems like the lean times for music games are finally taking their toll on developers. Also on the show this week, big leaks on Battlefield 3, Sony proceeds to try to sue anyone with an Internet connection and get in a whole mess of other legal troubles, we discuss PR material from LA Noire and Call of Juarez: The Cartel, Fox News surprises us all by living down to their reputation, and we discuss the cold shower that is sex in gaming. Please, share and enjoy, and let us know what you think at LODpodcast@LevelsOfDetail.com.

LOD Podcast Episode 14 (02/10/11)

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Levels Of Detail Podcast: My Inferior Fleshy Human Frame Edition (12.10.10)

Games and Gaming, News

The blatant inferiority of my biological existence has been made manifest. As I am made of wet flesh and fragile bone instead of strong, sleek, superior titanium, carbon fiber and electroactive polymer, I rolled and broke my ankle yesterday. This inevitable failing of my organic body has delayed the podcast by a day, something that will never occur again. As I write this, the weak analog uncertainty of flesh is giving way to the cold precision of machine, ensuring the podcast will never be delayed again. By this, at least. I make no promises for busy work, college insanity, and general laziness.

This week, we have the Parade of Stupid Company Executive Comments, we lament the sad passing of Raven Software’s independence and Warren Spector’s credibility as a game designer, and talk about two upcoming action/adventure game franchises involving tombs and the raiding thereof. Also, here’s a link to that YouTube video showing off just how realistic Gran Turismo 5 is.

LOD Podcast Episode 6 (12/10/10)

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Starcraft II on sale around the world

Games and Gaming, News

Long-awaited real-time strategy game (RTS) StarCraft II: Wings of Liberty has gone on sale after a 12-year wait. The game follows on from the 1998 release of StarCraft, putting the player in command of a group of humans battling for survival against an insect horde and telepathic aliens. StarCraft II now holds the record as the longest time between sequels. The first edition sold over nine million copies and is seen as one of the defining games of the genre, along with EA’s Command & Conquer.
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