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Pixel Scenery

The Bucket

Pixel Scenery

News

Jason Holtman, who spearheaded Valve’s Steam business for eight years before leaving the company in February, has a new job at Microsoft, where’s he’s apparently going teach Microsoft not to hate and fear PC gaming. When asked, he is reported to have said “It was down to a tough call between going to EA or Microsoft. When you have to choose between evil or stupid, it’s never easy.”

Witnesses claim he then began to giggle and mumble, before asking “Have you ever been driving down the road and had an almost irresistible urge to swerve into oncoming traffic?” and terminating the interview.

Games for Windows Dead

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Games and Gaming, Gaming Culture

Adults Only

Works like Lula 3D, an adventure game that touted a physics engine called “Bouncin’ Boobs Technology,” or Riana Rouge, an FMV-based game that stars a Playboy Playmate, has porno-level acting and is predictably littered with T and A, aim to do nothing more than tell low-brow jokes and show nude women prancing around. Others like Singles: Flirt Up Your Life or Playboy: The Mansion are naughtier derivatives of better games.

Others are basically just porn.

The present and future of adults-only games.

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The Bane to Civilization that is Candy Crush Saga

Games and Gaming, Gaming Culture, Reviews

Is it the primary colors? The arcade-game sounds and aesthetics? The casualness? The almost immediate gratification? The strange feeling of satisfaction when you fire off a powerful combo of special pieces? It’s hard to say. Whatever the winning freemium combination, Candy Crush Saga is a runaway hit in Apple’s iOS App Store and on its other platforms as well.
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Minion Rush

Games and Gaming, Reviews

I turn out to be a pretty big fan of Endless Runner/Driver/Flyer/Skier games. On my iPhone I have installed: Jetpack Joyride, Subway Surfers, Ski Safari, Road Trip 2 and Zombie RoadTrip. Most of these games are free or freemium and they try to hook you on buying points or coins or bananas or whatever so you can upgrade and maybe have a longer run or a more varied, fun time.
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Games and Gaming, Retrospectives

I Asked And They Made It

About three years ago, I made a Modest Proposal.

We choose to go to the moon. We choose to go to the moon in this decade and do the other things, not because they are easy, but because they are hard, because that goal will serve to organize and measure the best of our energies and skills, because that challenge is one that we are willing to accept, one we are unwilling to postpone, and one which we intend to win, and the others, too.

I dreamed of a Minecraft where you had a tech tree that would allow you to slip the surly bonds of Voxelstan and roam off into space. Well, it seems like somebody went and (kinda) made it. How about that?