So there you are, having just finished riding out into the middle of nowhere Mexico to find that last damn woolly blue curl for your Survivalist challenge, and blammo, you fall down a little cliff that your 90yr old grandmother could have stepped down and your horse dies. Now, you have a couple choices here:
Walk in the direction you want to go and wait until your horse re-spawns and you can whistle for it again.
Find the nearest road and shoot the first person you see and take their horse.
In a game world, one would think the choice would be obvious: Shoot a dude and take his horse. After all, you’ve got places to go, and this is the Wild West, where it’s every man for himself. Also, that’s not a real dude! But what do I do? I walk.
Losing that precious 10 Honor or whatever for killing someone is just too much for me, apparently. Even though I know I can just save a maiden to get it back, I find it difficult to be the bad guy. I couldn’t even handle getting the “Dastardly” achievement*, so I had a friend do it for me. Pathetic.
What usually happens when I choose to walk.
Another game where you have the choice between good and evil is inFAMOUS, which I didn’t pick up right away, so I had read a lot of reviews and semi-spoilers before I got it. I was determined to follow all the advice telling me to be the bad guy in this game, because apparently the bad guy gets the coolest (read: most destructive and awesome) powers. The very first choice in the game is after a food drop, you decide whether to distribute it to the people, or keep it all for yourself. I stayed strong, and went down the path of evil. The result? I felt so bad about that choice, that every other choice in the game I made was the “good” choice, and I still haven’t gotten around to going back and playing it through as evil.
Look how cool I'll never look.
The only game I’ve ever had any luck being kind of bad in is the Grand Theft Auto series. I’m not sure if this is because of the cartoony feel to the games, or the lack of any in-game consequences to being evil. In fact, a lot of the humor and enjoyment I get from the GTA games comes from doing ridiculously evil and hilarious things to people with planes, trains, and automobiles. But for some reason it just doesn’t feel wrong, since it’s so funny and clearly the folks I just ran over re-spawn half a second later, so no hard feelings, right?
I see you, little helicopter!
In real life, if you hesitate half a second to order your half-caff chai-mocha non-fat iced venti latspresso, I WILL make an annoyed face at you. I might even think bad thoughts at you. In the virtual world? Well, you’ve seen the examples above. I’m not sure what this says about me as a person, and I’m not really sure I want to know. What I do want to know, however, is that I’m not alone in this. So how about you, are you a good guy or a bad guy in your gaming choices?
* – To get this achievement you have to hog-tie a woman, and put her on the train tracks so she gets run over by a train.